Welcome to The Internet of Compromised Things

Jeff Atwood clearly and coherently explains why connecting to the Internet is scary. It’s especially scary when all of our devices – cars, lights, heating, gas pumps, locks, surveillance cameras, TVs, etc – are connected. Most of us have learned to be at least a bit careful with our computers but we tend to be more careless and trusting of those simple plugin devices. Unfortunately, among the weakest links are our routers and, once owned, it is really hard to escape the malware that controls them. Worse, like many of our devices, their updates and configuration tend to be ignored or forgotten. As more and more devices embed powerful and dangerous net-connected computers, this problem is going to get a lot worse over the coming years. Some good advice in this article on protecting yourself as best you can.

Address of the bookmark: http://blog.codinghorror.com/welcome-to-the-internet-of-compromised-things/

We're heading Straight for AOL 2.0 · Jacques Mattheij

Interesting commentary on the hijacking and usurpation of open protocols by web companies intent on making a profit by closing their ecosystems via non-standard apps layered over HTTP. As Mattheij notes, this is very similar to the way AOL, CompuServe and other commercial providers used to lock in their users. Now, instead of running proprietary systems over layer 2-4 protocols (as AOL et al used to do), vendors are running them over layer 5 (or, for OSI purists, layer 7) protocols, with proprietary APIs designed to hook others into their closed systems (think Facebook or Google logins). The end result is the same, and it’s a very bad result.

Mattheij writes

Please open up your protocols, commit to keeping them open and publish a specification. And please never do what twitter did (start open, then close as soon as you gain traction).

I completely concur.

Address of the bookmark: http://jacquesmattheij.com/aol-20

Everything Science Knows About Reading On Screens

Well, maybe not everything!

This article contains some interesting and useful information about the current state of the research comparing e-reading vs p-reading. In brief, there are no simple, unequivocal findings. The biggest issues with e-texts apparently relate to the propensity of screen-users to skim and/or be distracted, though there are also issues with knowing where you are in an e-text, which makes it both harder to get the bigger picture of how it all hangs together and more difficult to remember some aspects of what your are reading. On the other hand, there’s good evidence that screens are better for people with some disabilities like age-related sight impairment and dyslexia and the advantages of things like easy search, instant word lookup, shared annotations, variable fonts and, of course, cost and information density, are pretty compelling. In the past I’ve shared some thoughts on some potential solutions to the known problems with e-readers as well as on the relative merits and demerits of each technology. Like all technologies, it ain’t what you do, it’s the way that you do it. Research like this is useful because it helps to identify design problems that we need to solve, not because it provides definitive answers. I don’t think we are going to see much improvement in paper books in the near future, but there’s plenty to work on in e-reading!

Address of the bookmark: http://www.fastcodesign.com/3048297/evidence/everything-science-knows-about-reading-on-screens

How Do You Google? New Eye Tracking Study Reveals Huge Changes

Over the past ten years, the ‘golden triangle’ (the sequence of where people look when viewing Google search results and, indeed, many web pages) has changed to a fuzzy line straight down the left of the page. It used to be that people started on the left, scanned to the right, then moved on down the page – that’s what we have taught in interaction design classes, at least for web designers, for quite a while. Now, they just scroll down. They also make faster (but are they better?) decisions about where to click.

There are clearly many factors that influence this, not least of which being Google’s UI changes, improvements in Google’s algorithms, as well as increasing familiarity with the tools – people are getting better at knowing what to ignore, perhaps less influenced by a lifetime of reading on paper, not to mention the effects of the massive increase in mobile device usage, in which scrolling is pretty much the only game in town. It’s a massively complex self-organizing system and fascinating to see how design and use responsively interact on a web-wide scale. So, now, designers will work on the assumption that people are going to be scrolling down, so that’s what users will learn to do, more and more, and what they will come to expect. But will it last?

It’s intriguing to wonder what will happen next. Though I remain a bit sceptical about wearables like the Apple Watch (at least until battery life gets better and app makers get away from behaviourist models of user psychology), I suspect that might be the next thing to stir up this complex ecosystem. I expect to see more single-glance sites coming soon.

Address of the bookmark: http://www.forbes.com/sites/roberthof/2015/03/03/how-do-you-google-new-eye-tracking-study-reveals-huge-changes/

A $77 3D Printer is Unveiled! Say Hello to the Lewihe Play – 3DPrint.com

To be fair, there’s not much you could do with this $77 printer – it needs a fair bit more stuff added to it before it is fully functional, and more than a bit of assembly and skill is required to make it work. None-the-less, this is a sign of a more general trend. Good 3D printers that are easy to use (albeit mind-numbingly slow and not as reliable as 2D printers) are at least as affordable as laser printers used to be 10-15 years ago. They are increasing in quality, dropping in price, getting faster, becoming more flexible, and are getting closer to standard commodity items with each passing week. There is still a big leap in price from hobbyist machines that do fun and occasionally useful stuff (with some effort) to commercial machines that do really useful stuff (with relative ease), but the gap is closing fast. I want one. 

Address of the bookmark: http://3dprint.com/67280/lewihe-play-cheapest-3d-print